SKIFTECH’s full-cycle Ukrainian-made training simulation systems are applied for tactical military training. In addition to in-house equipment manufacturing, over 50 programmers and engineers work on the projects, responsible for electronics and software. In their developments, our team utilizes cutting-edge technologies that are also applied in the tactical training of military personnel in NATO countries.
The most common technology is the infrared laser emitter, safe for the human eye. Emitters are installed on firearms or armored vehicles and simulate shots. Special sensors, located on vests, helmets for infantry, or as separate devices for armored vehicles, are used to detect conditional hits.
Simulators based on laser technology are the most widespread in the Armed Forces of Ukraine, where SKIFTECH equipment is used to train infantry, special forces, anti-tank crews, and even anti-aircraft gunners.
Our specialists have developed an essential feature of SKIFTECH tactical simulators – software for analysis and performance monitoring, allowing the instructor to see the entire timeline of each soldier’s actions in real-time (location, ammunition count, shots, hits, etc.).
Addressing mistakes in tactical training is crucial: how the training progresses, the number of hits, mistakes made by soldiers, and what to consider for the future.
Synthetic Training Environment
Artillery, mortars, and stationary grenade launchers simulators operate on the STE (Synthetic Training Environment) technology, designed to provide collective, multi-level training. This technology integrates live and virtual training into a unified synthetic training environment. In our case, we use a mathematical calculation model in the synthetic training environment.
Artillery and grenade launchers are impossible to use in close combat, and SKIFTECH experts have employed a model of mathematical calculation for conditional impact. This allows artillery and grenade launcher operators to participate in training battles while staying outside the communication coverage area. For example, a SKIFTECH software instructor can observe the sequence of actions performed by the calculation and additional data – barrel elevation angle, azimuth, and degrees.
Based on the calculated data, the program determines the location of the conditional impact in the area where infantry or vehicles conduct training battles, and in case of successful targeting, the software conventionally affects military personnel kits.
Our team also utilizes VR technologies. The SKIFTECH VR simulator is used for training in building assaults, room clearance, and even hostage rescue. Such situations are challenging to reproduce in real life, but VR allows for multiple repetitions. This simulator performs tactical training functions – VR equipment integrates into real weapon layouts, further immersing military personnel in the simulation.